SimEx-Iwerks
Entertainment

Corporate Website Redesign

Web Design • UX Design • Entertainment Website • 2018

SimEx-Iwerks is at the forefront of creating cinematic attractions and providing a diverse portfolio of immersive films for a wide range of family destinations. They work with theme parks, zoos, aquariums–captivating guests and maximizing revenue.

In 2018, I led a full redesign of the corporate website, transforming it from a dated, clunky platform into a sleek, interactive, and engaging digital experience.

Simex mobile page mockup

The Process


SimEx homepage from 2018

User Research

I conducted stakeholder research with VPs and decision-makers across SimEx's three office locations (LA, Baltimore, Toronto) through structured questionnaires.

This research gathered insights on current website pain points and expectations for the redesign, ensuring the project aligned with organizational goals across all regions.

Front page of the user survey

Heuristic Evaluation

Using Nielsen Norman Group's usability heuristics, I conducted a systematic evaluation of the current website, identifying key issues in:

  • Match between system and real world – ensuring terminology and concepts align with user expectations

  • Consistency and standards – maintaining design patterns and conventions throughout

  • Aesthetic and minimalist design – removing unnecessary elements that could distract from core tasks

Several pages of the Heuristic Evaluation

Personas

To guide the website redesign and feature prioritization, I developed user personas
based on stakeholder interviews and analytics.

The primary user type emerged as B2B Decision-Makers—VPs, marketing directors,
and corporate stakeholders who evaluate experiential marketing vendors for
large-scale projects and attractions.

These users research multiple vendors simultaneously, need quick access to
portfolio work and capabilities, and require clear pathways to initiate project
discussions across SimEx's three office locations.

The first Persona - Jason

Site Maps and Wireframes

The first step of combining all those features into something that makes sense was a sitemap that shows all the screens that make up the website and how they are connected.

After the first iteration of the sitemap was complete, it was time to start exploring the flow on a screen-by-screen basis, using wireframes. I had a pretty clear vision for what I wanted the website to be like, so I first did a rough sketch, then created more detailed wireframes.

Sitemap of the entire website
A rough sketch and wireframe of the website

High-Fidelity - Prototyping

After the flow was defined it was time to validate the designs, so I decided to go ahead and create the high fidelity designs and a prototype.

Figma prototype of the website
Mobile presentation of final website

Final Product

Full length screenshot of the landing page
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Reel-Spiration Conceptual Mobile App